The beta for the much anticipated game Battlefield 3 was released this past Thursday and many gamers were hoping that this beta would help to ease the difficulty of choosing between the two titans Battlefield 3 and Modern Warfare 3. Unfortunately for some gamers the release of this beta may raise more questions than it actually answered.
Many gamers were looking for a brief respite from the high risk-low reward style of gameplay inherent within the Call of Duty franchise. This style is typically experienced by players who dare use weapon types such as shotguns and sniper rifles. It was these people’s hope that Battlefield 3 would change this and reward players who used weapons that required tactic and planning. These hopes, however, are dashed to the dismay of many FPS players.
Sniper rifles, despite having slow fire rates and requiring time to line up shots, still require multiple shots to down an opponent the majority of the time. The problem with this may not be apparent to the casual observer. A sniper shooting someone at long range usually only has one chance to down an opponent, once the enemy is aware that a sniper is attempting to kill them, they will flee. Once a target is aware that a sniper is trying to kill them it becomes exponentially more difficult for the sniper to get the kill, regardless if the potential victim is aware of the actual location of said sniper.
This problem becomes even more difficult to deal with when one considers the efficacy of the other weapons in the game. Many of the automatics in the game take as little as three bullets to down an opponent. When this phenomenon is coupled with the fact that many of them may also have a scope affixed to them, the idea of a sniper rifle becomes less and less viable. Automatics can fire at quicker rates decreasing the detrimental effects of missing since the user can simply just adjust their aim as they spray.
Shotguns are plagued with a similar problem. It requires a certain level of tact and situational awareness for the weapon to even be an option, but even if one is skilled enough to put themselves exclusively in those situations i.e. close quarters, the weapon gets outperformed by automatics relatively easily. So, similar to snipers, a shotgun wielder is left asking themselves what is the point of using a weapon that is relegated to certain situations but can still get outperformed by a weapon that can be used in any situation.
The lack of balance between weapon classes is a problem that has plagued the Call of Duty franchise. This plague has not been cleansed and continues to thrive within Battlefield 3.