Is nothing sacred anymore? I came to one day and I’m finding myself in the throngs of marriage and fatherhood. I share a bathroom. I change dirty diapers. My 50″ flat screen is now used for Thomas the Train, Little Einstein, and “The Housewives” movies. Gone are the days of Die Hard and rated R movies. Is there nothing sacred anymore?
Oh yes. In the darkness of my solitude there sits a Playstation 3 console that is still mine. I, and only I, own the rites to its gameplay, and I’m playing first person shooters.
Call of Duty: Modern Warfare 3 is on its way to be released this November and their is certain questions that have been raised as to what this game’s multiplayer will consist of. I have covered what Modern Warfare’s “Elite” package will consist of here in Modern Warfare: Elite and it should answer any questions that you might have about it. In the next post, I will cover the three different types of killstreaks that accompany MW3’s multiplayer, but in this article, I would like to focus on the multiplayer functionality in itself. In other words, what types of multiplayer games you can expect that fateful day in November.
Here is the list, with some explanations if needed:
1) Team Deathmatch/Hardcore Team Deathmatch
2) Domination/Hardcore Domination
3) CTF/Hardcore CTF
4) Kill Confirmed- This game operates similarily to classic TDM-players are split into two teams and tasked with reaching a predetermined kill count before their opponent. However, your team won’t receive the kill point when you put a bullet through your enemy’s head. Killing an enemy nabs you the XP regardless, but your team doesn’t get that score bump until someone grabs the dog tags you foe drops upon death. If your team manages to secure the tags, a “kill confirmed” message lets you know that you’re one point closer to victory. Take too long, and an opponent can pick up his fellow soldier’s tags to deny your team the point.
-Focusing on the dog tags adds a new layer of strategy to TDM. After killing an opponent, your first instinct may be to rush toward the tags so you advance the score. It might not be the best move though, considering enemies might have their crosshairs trained on the tags in preparation. Arriving on the scene after a massive shootout is like stumbling into a treasure trove, with tons of opportunities to confirm and deny kills strewn about the battlefield. This mode should also cut down on campers, as sitting back and sniping enemies isn’t going to be much help if you’re not grabbing the dog tags. Thus helping the game improve its compatibility for online players to work together.
5) Sabatoge/Hardcore Sabatoge
6)The rest are to be expected…same old stuff.
So with one exception to the game, the online gameplay will be the same. I guess they figured if it ain’t broke, don’t fix it. Activision has a tried and proved system that has kept them on top of the first person shooter pile for ages now. I think they know what they’re doing.