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Blastin’ and Relaxin’ – Kill 180 enemies in any game mode in Reach. – 2343cR
- It will be a Firefight day but this should not be a surprise at this point, it is Thursday. Regardless, this challenge will be completed once you finish off the rest of the challenges. Do not worry about it since you have harder challenges to focus on.
Bulletproof – Complete 2 Rounds in a Firefight Matchmaking game without dying. – 2200cR
- It has been a very long time since we saw a challenge like this. This challenge is not particularly hard, but it has some quirks. First off, you need to survive the first two rounds. If you die in the first round, it will not let you complete the second and third round for credit. You die at all and you will need to start another game to complete this challenge. Team Kills also used to count against this, but friendly fire has been removed, so that is not an issue anymore. I would suggest hanging back while going for this challenge in Firefight Arcade. You can try Doubles, but having more players makes it easier. You can either get a ranged weapon or get a Needler or Needle Rifle and work on the challenges.
That Pink Mist – Kill 100 enemies with a Supercombine from the Needler or Needle Rifle in Firefight Matchmaking. – 2500cR
- There used to be a really good way to do this though I think they changed the playlist. It used to be that you could pick up whatever weapon you wanted during Sniper Fight. I know they disabled that in Sniper Attack, but it has been a long time since I player Sniper Fight. If you can pick up a Needler in Sniper Fight, that is the playlist you will want. Otherwise you will want to play regular Score Attack or something similar and try to get as many Supercombines as possible. Remember that to get a Supercombine, the explosion must occur before the Covie dies, otherwise it just counts as a regular kill. It might also be a good idea to play Mythic Attack. That way you can Supercombine every enemy.
Blast Radius – Kill 75 enemies in Firefight Matchmaking with grenades. – 2500cR
- This is honestly a very easy challenge. You can get about forty grenade kills in a single game. Once good strategy is to hit enemies right as they spawn. Grunts, especially, will just sit there for a moment and by the time they react to the grenade it will be too late. I would definitely recommend doing this challenge on 2X Score Attack after finishing “Bulletproof” and “That Pink Mist.” But definitely do not shy away from Grenade kills in the earlier games. The more you get earlier, the less you have to do later.
See the Weekly Challenge here.
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