Electronic Arts has announced that the 90s classic Syndicate franchise is being reinvented for the PS3, Xbox 360 and PC by Starbreeze Studios; the same outfit that brought us The Darkness and The Chronicles of Riddick.
Syndicate was originally a real-time isometric tactical game set in a near-future cyberpunk world where player controller four cyborgs on missions ranging from assassination to infiltration. For the reinvention of the franchise, Starbreeze is crafting a sci-fi first-person shooter with players taking on the role of Miles Kilo, Eurocorp’s latest prototype agent.
Set in 2069, Syndicate takes players into a dark, Machiavellian world run without government oversight with many syndicates vying for total dominance of their local market place. With no one to question their intentions or actions, three mega corporations – Eurocorp, Cayman Global, and Aspari – are at the forefront of this brutal war for control of the pivotal American market. In the world of Syndicate, everything is digitally connected, including the people. Players aren’t limited to the weapons in their hands. Through DART 6 bio-chip technology implanted in their head, players can slow down time and breach the digital world around them to take down their foes using a variety of upgradable hacking mechanics.Syndicate’s blend of fast-paced, futuristic, action shooter settings and story combined with innovative chip breach gameplay instantly immerses players in a unique digital world.
This marks the second recent announcement of an isometric tactical game from the 1990s that has been reimagined into a first-person shooter. The first was XCOM from 2K Games. Which, incidentally, also has an early 2012 release scheduled.
“We are excited to finally reveal what we’ve been working on the past couple years,” says Mikael Nermark, CEO of Starbreeze Studios. “It’s been a great experience working with EA, and an amazing opportunity for us to use our expertise in the first person shooter and action genres to bring back, and reignite, the signature action/espionage gameplay of Syndicate.”
“Our goal with Syndicate is to provide a challenging action shooter for today’s gamers as well as fans of the original. I’m sure they will enjoy and recognize the legacy that made it such a classic,” says Jeff Gamon, EA Partners Executive Producer. “Fans of the franchise will recognize many weapons and environments in the game, but in a whole new way. The game also provides a separate and deep 4-player co-op mode featuring missions from the original cult classic, which adds another layer of depth to the overall experience.”
You can check out the first screenshots and key art for Syndicate in our slideshow gallery.
The game is due out in early 2012.
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